Prototipo

Minimax game solver

A Python implementation of minimax over a two-player game tree with terminal-node evaluation.

This project implements minimax over a small two-player game tree. It is a classic algorithm, but it is still worth showing because the implementation reveals the shape of adversarial decision-making.

ConceptImplementation roleOutcome
Terminal nodesFinal game valuesGround truth for the search.
RecursionWalks the treePropagates value upward.
Max/min turnsAlternating playersModels adversarial choice.

It belongs in the Lab as a compact algorithm artifact, not as a full case study.

Repository: game-theory-minimax.

Construido con

PythonMinimaxGame trees